gone_byebye: (Default)
[personal profile] gone_byebye
The Bardavon Opera House in Poughkeepsie has been in operation since 1869. It's a big, intricate building, located solidly in the middle of town, and on all of Ray's distant PKE scans it shone like a beacon.

Possibly with good reason, since the streets around it are alive with mice.

Date: 2007-10-25 02:20 pm (UTC)
slayer_fray: (quizzical)
From: [personal profile] slayer_fray
Mel shrugs, moving out of the way for the Nazis to escape.

"This is an opera house, right?" she says to Indy over the attempt. "You can use a prop."

Date: 2007-10-25 02:35 pm (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
Indy stops scowling at the rude Nunchuck Nazi and brightens considerably.

"Of course. Good idea, sis. There's bound to be something backstage."

He holsters his pistol and makes an urging gesture to the remaining Nazis. "C'mon, boneheads! What are you waitin' for? You've been granted a reprieve. Get outta here before we change our minds."

Date: 2007-10-25 02:47 pm (UTC)
slayer_fray: (quizzical)
From: [personal profile] slayer_fray
Mel shrugs, and turns to exit along with them, elbowing Nazis aside.

"OK, let's see if we can find the props department," she tells Indy. "I figure it's probably downstairs too?"

Date: 2007-10-25 03:00 pm (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
"Yep," Indy agrees, following behind at a casual pace. "And I reckon we can turn all the lights on now."

As they descend the stairs, hitting any light switches they see, Indy takes out the radio and presses in the send button.

"Come in, Ray."

"Indy and Mel reporting from the Opera House."

Date: 2007-10-25 03:27 pm (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
"We're pretty good here so far," Indy replies.

"We've sent a dozen Nazis packing. But... um... not before they unintentionally released a horde of walking dead. Not ideal. But we can handle it, no problem. We'll get back to you when they're all headless or otherwise dealt with."

Date: 2007-10-25 03:53 pm (UTC)
slayer_fray: (happy)
From: [personal profile] slayer_fray
"Got a lifetime experience not being bitten," Mel chimes in sideways.

"Don't worry about us, Ray. We're doing jake."

Date: 2007-10-25 08:39 pm (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
Once the radio has been stowed again, Indy and Mel pause in the lobby, just outside the warped doors to the main auditorium.

"Hmm... sounds kinda rowdy in there already. Reckon we've got a full house on our hands," Indy remarks. "I hope you brought your A Game, 'cause I'm gonna need you to keep 'em all entertained while I go backstage and find a decent blade."

Date: 2007-10-25 08:42 pm (UTC)
slayer_fray: (smug)
From: [personal profile] slayer_fray
"Indy," Mel says, drawing her scythe, "I am the A-game."

She turns away from the Stairwell, and finds a door to the upper circle seats, turning back to check he's ready.

Date: 2007-10-25 08:46 pm (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
"I know."

He gives her a grin and a firm thumbs up.

"Break a leg, sis."

Date: 2007-10-25 08:49 pm (UTC)
slayer_fray: (evil grin)
From: [personal profile] slayer_fray
"Intend to break more'n that," Mel says, and barrels through the door.

Date: 2007-10-25 09:17 pm (UTC)
slayer_fray: (handstand)
From: [personal profile] slayer_fray
Angry, violent undead things surging towards her with intent to kill in painful gory ways?

It's like being at home.

Mel's beaming as she charges forward, scythe in hand. Flipping into a one handed stand on the railing of the upper circle, she presents quite the target.

Date: 2007-10-26 02:44 am (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
While Mel makes herself the center of attention, Indy's first port of call is the nearby Lighting Box. Once he's at the controls, he haphazardly flips a bunch of switches, and then rotates some dials for good measure. The random combination fires up enough spots and floodlights to throw an almost psychedelic mess of color onto the stage curtain—certainly enough to see by.

"And there was light!" Indy proclaims.

Maybe not the best idea when he's trying to fly under zombie radar, but it had to be said.

Date: 2007-10-26 03:28 am (UTC)
From: [identity profile] henry-jones-jr.livejournal.com
Indy wastes no more time. He breaks out his trusty bullwhip and casts it towards a centrally located chandelier—one of many such ornate fixtures that hang from the ceiling. As always, his aim is accurate, and the tightly braided leather wraps around one of the lower stems.

After a tug to check the secureness of the hold, he clambers onto the railing, takes up the slack, and leaps out...

"Be right back!"

His mid-air cry is a poor substitute for a Tarzan call, but the swing itself is very effective. It takes him in a graceful arc over the assembled un-dead in the stalls and allows him to land just beyond the first row of seats. A deft flick of the wrist releases the whip and brings it back to him. And it's already re-coiled by the time he gains the stage.

Now would be a great time for an 'exit stage left' in the narrative. Unfortunately, the curtain is down, so Indy has to lift a section of it and duck under. We don't even see which side he runs off to.

Date: 2007-10-26 06:02 am (UTC)
slayer_fray: (fighting)
From: [personal profile] slayer_fray
So much for providing a distraction.

"Hey!" Mel screams, flipping onto her feet on the railing and swinging around at the nearest few zombies.

The just to make the point, she somersaults over into the main circle seats.

Date: 2007-10-26 01:03 pm (UTC)
slayer_fray: (iSlay)
From: [personal profile] slayer_fray
That's what Mel's talking about.

The first few to reach her are those dropping down after her, and she hacks through them easily as they hit the seats, then she flips onto the backs and slices through more.

Mel likes it when things are simple. And you can't get much more simple than a girl and her scythe against an army of the brainless undead.

Hack, slash, stab, jump. Her smile fades into concentration as her scythe moves in a blur.

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Raymond Stantz

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